Smallfolk
One click. One page. One whole village.
Smallfolk generates a complete fantasy village for tabletop GMs on a single printable sheet:
- 10–11 villagers with woodcut portraits, appearance, manner, a public want — and a secret written in the GM's red ink
- One Trouble — a central mystery that casts real villagers as culprit, suspect, and witness, and rewires their secrets so it all coheres
- A d8 rumor table where every rumor has a speaker, and the GM sees which are TRUE, which are FALSE, and why either matters
- Four doors worth knocking on — the inn (menu & tonight's patrons), the smithy (stock & prices), the shrine (a local god & its custom), and the moot hall with three adventure hooks posted as notices
- Player view hides every secret for screen-sharing; Print gives you a handout; Copy Markdown drops the whole village into your prep notes
Everything is cross-referenced. The rumors are about the actual villagers. The patrons at the inn are avoiding people they actually know. The reward notice on the moot hall door is about the actual Trouble.
The URL is the village. Same seed, same village, forever — share #wether-hollow-42 and your whole table sees the same Harrowden you did.
System-neutral. No AI at the table — nothing is generated while you play; every village is dealt from hand-curated tables by a seeded algorithm. (Those tables and the code were built in an open human–AI collaboration.) No accounts, no ads, no subscription. One HTML file that works offline and belongs to you. Villages you generate are yours (CC0) — publish them in anything, including commercial adventures.
If Smallfolk saved you a prep night, tip the innkeeper. ♥
Also playable free at https://davidwbritt.github.io/smallfolk — this itch page and the web version are the same tool.
| Published | 3 days ago |
| Status | Released |
| Category | Tool |
| Platforms | HTML5 |
| Author | clevermonkey |
| Tags | Dungeons & Dragons, Generator, gm-tools, npc, OSR, Procedural Generation, Tabletop, worldbuilding |
| AI Disclosure | AI Assisted, Code, Text |



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